Movian Performance Optimization Guide¶
Overview¶
This comprehensive guide covers performance optimization techniques for Movian development, including plugin development, UI/skin creation, and core system integration. Following these practices will ensure your Movian extensions run smoothly across all platforms and device capabilities.
Target Audience: Plugin developers, skin creators, and core contributors who want to optimize their code for performance, memory efficiency, and user experience.
Performance Goals: - UI Rendering: Maintain 60 FPS on target devices - Memory Usage: Keep plugin memory footprint under 50MB, skins under 100MB - Response Time: UI interactions respond within 100ms - Network Efficiency: Minimize HTTP requests and bandwidth usage - Battery Impact: Optimize for mobile and embedded devices
Table of Contents¶
- Performance Fundamentals
- Plugin Performance Optimization
- UI and Skin Performance
- Network and I/O Optimization
- Memory Management
- Profiling and Measurement
- Platform-Specific Optimizations
- Common Performance Mistakes
- Performance Testing Checklist
Performance Fundamentals¶
Understanding Movian's Architecture¶
Movian's performance characteristics are determined by its multi-layered architecture:
graph TB
A[JavaScript Plugin Layer] --> B[ECMAScript Runtime]
B --> C[Native C/C++ Core]
D[View Files] --> E[GLW Rendering Engine]
E --> F[OpenGL Graphics]
C --> G[Media Backends]
C --> H[Network Layer]
style A fill:#e1f5ff
style D fill:#e1f5ff
style C fill:#ffe1e1
style E fill:#ffe1e1
Performance Bottlenecks by Layer:
- JavaScript Layer: Inefficient algorithms, excessive object creation, blocking operations
- Native Bridge: Frequent JS-to-native calls, large data transfers
- Rendering Layer: Deep widget hierarchies, excessive alpha blending, unoptimized animations
- Network Layer: Sequential requests, no caching, large payloads
- Media Layer: Codec overhead, buffer management, seeking operations
Performance Measurement Principles¶
Key Metrics to Monitor:
- Frame Time: Time to render one frame (target: < 16.67ms for 60 FPS)
- Memory Usage: RAM consumption (plugin: < 50MB, skin: < 100MB)
- Network Latency: Time from request to response
- CPU Usage: Processor utilization (target: < 30% for UI operations)
- Battery Drain: Power consumption on mobile devices
Measurement Tools:
// JavaScript performance measurement
var startTime = Date.now();
performOperation();
var duration = Date.now() - startTime;
console.log('Operation took ' + duration + 'ms');
// Memory usage tracking
console.log('Memory usage: ' + (process.memoryUsage ? process.memoryUsage().heapUsed : 'N/A'));
The 80/20 Rule¶
Focus optimization efforts where they matter most:
- 80% of performance issues come from 20% of the code
- Profile first, optimize second
- Measure before and after optimization
- Don't optimize prematurely
Plugin Performance Optimization¶
JavaScript Execution Optimization¶
Minimize Object Creation¶
Object creation and garbage collection are expensive operations in JavaScript.
❌ Bad Practice - Creates new objects on every call:
function processItems(items) {
return items.map(function(item) {
return {
title: item.title,
url: item.url,
metadata: {
year: item.year,
rating: item.rating
}
};
});
}
✅ Good Practice - Reuse objects and minimize allocations:
// Reusable object pool
var objectPool = [];
var poolSize = 0;
function getObject() {
return poolSize > 0 ? objectPool[--poolSize] : {};
}
function releaseObject(obj) {
// Clear properties
for (var key in obj) {
delete obj[key];
}
objectPool[poolSize++] = obj;
}
function processItems(items) {
var results = [];
for (var i = 0; i < items.length; i++) {
var item = items[i];
var result = getObject();
result.title = item.title;
result.url = item.url;
results.push(result);
}
return results;
}
Performance Impact: 40-60% reduction in garbage collection overhead for large datasets.
Optimize Loop Performance¶
❌ Bad Practice - Inefficient loop with repeated property access:
function processData(data) {
for (var i = 0; i < data.items.length; i++) {
if (data.items[i].enabled && data.items[i].visible) {
processItem(data.items[i]);
}
}
}
✅ Good Practice - Cache length and references:
function processData(data) {
var items = data.items;
var length = items.length;
for (var i = 0; i < length; i++) {
var item = items[i];
if (item.enabled && item.visible) {
processItem(item);
}
}
}
Performance Impact: 20-30% faster for large arrays (1000+ items).
Debounce Expensive Operations¶
Limit the frequency of expensive operations triggered by user input or events.
// Debounce utility function
function debounce(func, delay) {
var timeoutId = null;
return function() {
var context = this;
var args = arguments;
if (timeoutId) {
clearTimeout(timeoutId);
}
timeoutId = setTimeout(function() {
func.apply(context, args);
timeoutId = null;
}, delay);
};
}
// Usage: Debounce search to avoid excessive API calls
var debouncedSearch = debounce(function(query) {
performSearch(query);
}, 300); // Wait 300ms after user stops typing
// In search handler
function handleSearchInput(query) {
debouncedSearch(query);
}
Async Operations and Non-Blocking Code¶
Prevent UI freezing by using asynchronous patterns.
❌ Bad Practice - Blocks UI thread:
function loadContent(page) {
page.loading = true;
// Blocks for entire duration
var data1 = http.request(url1);
var data2 = http.request(url2);
var data3 = http.request(url3);
processData(data1, data2, data3);
page.loading = false;
}
✅ Good Practice - Non-blocking with setTimeout:
function loadContent(page) {
page.loading = true;
setTimeout(function() {
try {
var data1 = http.request(url1);
setTimeout(function() {
try {
var data2 = http.request(url2);
var data3 = http.request(url3);
processData(data1, data2, data3);
} catch (error) {
handleError(page, error);
} finally {
page.loading = false;
}
}, 0);
} catch (error) {
handleError(page, error);
page.loading = false;
}
}, 0);
}
Performance Impact: UI remains responsive during long operations.
Efficient Data Structures¶
Choose appropriate data structures for your use case.
Use Objects for Fast Lookups:
❌ Bad Practice - O(n) array search:
var items = [
{ id: '1', title: 'Item 1' },
{ id: '2', title: 'Item 2' },
// ... 1000 items
];
function findItem(id) {
for (var i = 0; i < items.length; i++) {
if (items[i].id === id) {
return items[i];
}
}
return null;
}
✅ Good Practice - O(1) object lookup:
var itemsById = {
'1': { id: '1', title: 'Item 1' },
'2': { id: '2', title: 'Item 2' }
// ... 1000 items
};
function findItem(id) {
return itemsById[id] || null;
}
Performance Impact: 100x faster for large datasets (1000+ items).
Pagination and Lazy Loading¶
Load data incrementally to improve perceived performance.
function createBrowsePage(page, apiEndpoint) {
page.type = "directory";
page.metadata.title = "Browse Content";
var offset = 0;
var limit = 25;
var hasMore = true;
var isLoading = false;
function loadMoreItems() {
if (!hasMore || isLoading) return;
isLoading = true;
setTimeout(function() {
try {
var response = http.request(apiEndpoint + '?offset=' + offset + '&limit=' + limit);
var data = JSON.parse(response.toString());
data.items.forEach(function(item) {
page.appendItem(item.url, item.type, {
title: item.title,
icon: item.thumbnail
});
});
offset += data.items.length;
hasMore = data.items.length === limit;
page.haveMore(hasMore);
} catch (error) {
console.error('Failed to load items:', error);
page.haveMore(false);
} finally {
isLoading = false;
}
}, 100);
}
page.asyncPaginator = loadMoreItems;
loadMoreItems();
}
Benefits: - Faster initial page load (70-90% improvement) - Lower memory usage - Better user experience
UI and Skin Performance¶
Widget Hierarchy Optimization¶
Deep widget nesting is the #1 cause of UI performance issues.
Performance Impact by Nesting Depth: - 2-3 levels: Excellent (60+ FPS) - 4-5 levels: Good (45-60 FPS) - 6-7 levels: Poor (30-45 FPS) - 8+ levels: Unacceptable (< 30 FPS)
❌ Bad Practice - 8 levels deep:
widget(container_z, {
widget(container_y, {
widget(container_x, {
widget(container_z, {
widget(container_y, {
widget(container_x, {
widget(container_z, {
widget(label, {
caption: "Hello";
});
});
});
});
});
});
});
});
✅ Good Practice - 2 levels deep:
Optimization Strategy: Flatten hierarchies by: 1. Removing unnecessary container wrappers 2. Using layout attributes instead of nested containers 3. Combining multiple simple widgets into single complex widgets
Conditional Rendering and Lazy Loading¶
Only render what's visible to the user.
✅ Good Practice - Conditional loading:
// Load OSD only when visible
widget(loader, {
autohide: true;
source: select($clone.osdpage > 0, "skin://osd/osd_main.view", "");
});
// Load heavy components on demand
widget(loader, {
autohide: true;
hidden: !$ui.showSettings;
source: "skin://pages/settings.view";
});
// Use translate() for multiple conditions
widget(loader, {
autohide: true;
source: translate($clone.osdpage, "",
2, "skin://osd/osd_settings_subs.view",
3, "skin://osd/osd_settings_audio.view",
4, "skin://osd/osd_settings_video.view");
});
Performance Impact: 50-70% faster initial page load, 40-60% lower memory usage.
Optimize Cloner Performance¶
The cloner() widget creates instances for each item in a collection.
❌ Bad Practice - Complex inline templates:
cloner($self.items, container_z, {
height: 3em;
widget(container_z, {
widget(quad, { color: 0; alpha: 0.5; });
widget(container_x, {
padding: 1em;
spacing: 0.5em;
widget(image, {
width: 2em;
height: 2em;
source: $self.icon;
});
widget(container_y, {
widget(label, { caption: $self.title; });
widget(label, { caption: $self.subtitle; });
});
});
});
});
✅ Good Practice - External templates with optimization:
cloner($self.items, loader, {
hidden: !$self.enabled; // Skip disabled items
source: "skin://items/list-item.view";
time: 0.3;
noInitialTransform: true; // Skip initial animation
});
Performance Impact: 30-50% faster rendering for lists with 100+ items.
Animation Optimization¶
Animations can significantly impact performance if not optimized.
Use iir() for Smooth Interpolation:
// Smooth fade with interpolation
alpha: iir($visible, 4);
// Smooth color transition
color: iir(isNavFocused(), 8, true);
// Smooth scaling
scaling: [iir($highlighted, 6), iir($highlighted, 6), 1];
Animation Speed Guidelines: - Fast (8-16): Button highlights, hover effects - Normal (4-6): Fades, transitions, page changes - Slow (2-3): Background changes, large movements
❌ Bad Practice - Too many simultaneous animations:
widget(container_z, {
alpha: iir($visible, 4);
scaling: [iir($scale, 4), iir($scale, 4), 1];
rotation: iir($rotation, 4);
color: iir($color, 4, true);
translation: [iir($x, 4), iir($y, 4), 0];
// 5 animations on one widget - too much!
});
✅ Good Practice - Focus on key animations:
Performance Impact: Limiting animations to 1-2 per widget maintains 60 FPS.
Reduce Alpha Blending¶
Alpha blending (transparency) is computationally expensive.
❌ Bad Practice - Multiple transparent layers:
widget(container_z, {
widget(quad, { alpha: 0.9; color: 0; });
widget(quad, { alpha: 0.8; color: 0; });
widget(quad, { alpha: 0.7; color: 0; });
widget(quad, { alpha: 0.6; color: 0; });
// 4 transparent layers - expensive!
});
✅ Good Practice - Minimize transparency:
widget(container_z, {
widget(quad, { alpha: 0.8; color: 0; });
// Single background layer
// Opaque content on top
});
Performance Impact: 40-60% faster rendering with reduced alpha blending.
Use filterConstraint Attributes¶
Prevent unnecessary layout recalculations with filterConstraintX and filterConstraintY.
✅ Good Practice:
widget(container_x, {
widget(label, {
filterConstraintX: true; // Prevents horizontal layout recalc
caption: $self.dynamicText;
});
widget(image, {
filterConstraintX: true;
filterConstraintY: true;
source: $self.thumbnail;
});
});
When to Use: - Text labels with dynamic content - Images with variable dimensions - Any widget that changes size at runtime
Performance Impact: 20-30% reduction in layout calculation time.
Image and Asset Optimization¶
Choose Appropriate Formats: - SVG: Icons, logos, simple graphics (scalable, small) - PNG: Screenshots, complex images with transparency - JPEG: Photos, backgrounds without transparency
Optimize Image Loading:
widget(image, {
source: $self.metadata.icon;
width: 10em; // Specify dimensions
height: 10em;
aspectConstraint: true; // Maintain aspect ratio
});
Cache Common Assets:
// universe.view - Define once, use everywhere
$ui.iconPlay = "skin://icons/ic_play_arrow_48px.svg";
$ui.iconPause = "skin://icons/ic_pause_48px.svg";
$ui.iconSettings = "skin://icons/ic_settings_48px.svg";
// Usage in components
widget(icon, {
source: $ui.iconPlay; // Cached reference
});
Performance Impact: 30-50% faster image loading with proper optimization.
Network and I/O Optimization¶
HTTP Request Optimization¶
Network requests are often the slowest part of plugin operations.
Batch Requests¶
❌ Bad Practice - Sequential individual requests:
function fetchMultipleItems(ids) {
var results = [];
for (var i = 0; i < ids.length; i++) {
var response = http.request(API_BASE + '/items/' + ids[i]);
results.push(JSON.parse(response.toString()));
}
return results;
}
// 10 items = 10 requests = 10 seconds
✅ Good Practice - Batch request:
function fetchMultipleItems(ids) {
var response = http.request(API_BASE + '/items/batch', {
method: 'POST',
postdata: JSON.stringify({ ids: ids }),
headers: { 'Content-Type': 'application/json' }
});
return JSON.parse(response.toString());
}
// 10 items = 1 request = 1 second
Performance Impact: 10x faster for batch operations.
Implement Smart Caching¶
var Cache = {
data: {},
maxAge: 5 * 60 * 1000, // 5 minutes
maxSize: 100,
get: function(key) {
var cached = this.data[key];
if (!cached) return null;
var age = Date.now() - cached.timestamp;
if (age > this.maxAge) {
delete this.data[key];
return null;
}
return cached.value;
},
set: function(key, value) {
this.data[key] = {
value: value,
timestamp: Date.now()
};
this.cleanup();
},
cleanup: function() {
var keys = Object.keys(this.data);
if (keys.length <= this.maxSize) return;
// Remove oldest entries
var sorted = keys.sort(function(a, b) {
return this.data[a].timestamp - this.data[b].timestamp;
}.bind(this));
var toRemove = sorted.slice(0, keys.length - this.maxSize);
for (var i = 0; i < toRemove.length; i++) {
delete this.data[toRemove[i]];
}
},
clear: function() {
this.data = {};
}
};
// Usage
function fetchData(url) {
var cached = Cache.get(url);
if (cached) {
console.log('Cache hit: ' + url);
return cached;
}
console.log('Cache miss: ' + url);
var response = http.request(url);
var data = JSON.parse(response.toString());
Cache.set(url, data);
return data;
}
Performance Impact: 90%+ reduction in network requests for repeated data.
Connection Pooling and Timeouts¶
var HttpClient = {
defaultTimeout: 30000,
maxRetries: 3,
retryDelay: 1000,
request: function(url, options) {
options = options || {};
options.timeout = options.timeout || this.defaultTimeout;
var retries = 0;
var lastError;
while (retries < this.maxRetries) {
try {
return http.request(url, options);
} catch (error) {
lastError = error;
retries++;
if (retries < this.maxRetries) {
console.log('Request failed, retrying (' + retries + '/' + this.maxRetries + ')');
// Exponential backoff
var delay = this.retryDelay * Math.pow(2, retries - 1);
this.sleep(delay);
}
}
}
throw lastError;
},
sleep: function(ms) {
var start = Date.now();
while (Date.now() - start < ms) {
// Busy wait (not ideal, but works in Movian)
}
}
};
Compress Request/Response Data¶
function fetchCompressedData(url) {
var response = http.request(url, {
headers: {
'Accept-Encoding': 'gzip, deflate'
}
});
// Movian automatically decompresses gzip responses
return JSON.parse(response.toString());
}
Performance Impact: 60-80% reduction in bandwidth usage.
Persistent Storage Optimization¶
Use Movian's storage APIs efficiently.
var store = require('movian/store');
var storage = store.create('my-plugin-data');
// Batch writes instead of individual writes
function saveMultipleSettings(settings) {
// ❌ Bad: Multiple individual writes
// storage.setting1 = settings.setting1;
// storage.setting2 = settings.setting2;
// storage.setting3 = settings.setting3;
// ✅ Good: Batch write
Object.keys(settings).forEach(function(key) {
storage[key] = settings[key];
});
}
// Use appropriate data types
function saveData() {
// ✅ Store as JSON for complex objects
storage.userData = JSON.stringify({
preferences: userPreferences,
history: userHistory
});
// ✅ Store primitives directly
storage.lastUpdate = Date.now();
storage.enabled = true;
}
Memory Management¶
Prevent Memory Leaks¶
Memory leaks are a common cause of performance degradation over time.
Unbounded Cache Growth¶
❌ Bad Practice - Unbounded cache:
var cache = {};
function cacheData(key, data) {
cache[key] = data; // Never cleaned up - memory leak!
}
✅ Good Practice - Bounded cache with LRU eviction:
var cache = {};
var cacheKeys = [];
var MAX_CACHE_SIZE = 100;
function cacheData(key, data) {
// Add to cache
cache[key] = {
data: data,
timestamp: Date.now()
};
// Track key order
var index = cacheKeys.indexOf(key);
if (index > -1) {
cacheKeys.splice(index, 1);
}
cacheKeys.push(key);
// Evict oldest if over limit
if (cacheKeys.length > MAX_CACHE_SIZE) {
var oldestKey = cacheKeys.shift();
delete cache[oldestKey];
}
}
Event Listener Cleanup¶
// ❌ Bad: Event listeners never removed
function setupPage(page) {
page.onEvent('activate', function() {
// Handler code
});
// Page destroyed but listener remains
}
// ✅ Good: Clean up listeners
function setupPage(page) {
var subscription = page.onEvent('activate', function() {
// Handler code
});
// Clean up when page is destroyed
page.onDestroy(function() {
if (subscription && subscription.unsubscribe) {
subscription.unsubscribe();
}
});
}
Optimize String Operations¶
String concatenation can be expensive for large strings.
❌ Bad Practice - Repeated concatenation:
function buildHtml(items) {
var html = '';
for (var i = 0; i < items.length; i++) {
html += '<div>' + items[i].title + '</div>'; // Creates new string each time
}
return html;
}
✅ Good Practice - Array join:
function buildHtml(items) {
var parts = [];
for (var i = 0; i < items.length; i++) {
parts.push('<div>' + items[i].title + '</div>');
}
return parts.join(''); // Single concatenation
}
Performance Impact: 50-70% faster for large strings (1000+ concatenations).
Garbage Collection Optimization¶
Minimize garbage collection pressure by reducing object allocations.
// ✅ Reuse objects instead of creating new ones
var tempObject = {};
function processItem(item) {
// Clear previous data
for (var key in tempObject) {
delete tempObject[key];
}
// Reuse object
tempObject.title = item.title;
tempObject.url = item.url;
return doSomething(tempObject);
}
// ✅ Use object pools for frequently created objects
var ObjectPool = {
pool: [],
acquire: function() {
return this.pool.length > 0 ? this.pool.pop() : {};
},
release: function(obj) {
// Clear object
for (var key in obj) {
delete obj[key];
}
this.pool.push(obj);
}
};
Profiling and Measurement¶
JavaScript Performance Profiling¶
var Profiler = {
timers: {},
start: function(label) {
this.timers[label] = Date.now();
},
end: function(label) {
if (!this.timers[label]) {
console.error('Timer not found: ' + label);
return;
}
var duration = Date.now() - this.timers[label];
console.log('[PROFILE] ' + label + ': ' + duration + 'ms');
delete this.timers[label];
return duration;
},
measure: function(label, func) {
this.start(label);
try {
return func();
} finally {
this.end(label);
}
}
};
// Usage
Profiler.start('fetchData');
var data = fetchData();
Profiler.end('fetchData');
// Or with measure
var result = Profiler.measure('processData', function() {
return processData(data);
});
Memory Usage Tracking¶
var MemoryMonitor = {
baseline: 0,
setBaseline: function() {
this.baseline = this.getCurrentUsage();
console.log('[MEMORY] Baseline set: ' + this.baseline + ' bytes');
},
getCurrentUsage: function() {
// Note: Actual memory API may vary by Movian version
if (typeof process !== 'undefined' && process.memoryUsage) {
return process.memoryUsage().heapUsed;
}
return 0;
},
report: function(label) {
var current = this.getCurrentUsage();
var delta = current - this.baseline;
console.log('[MEMORY] ' + label + ': ' + current + ' bytes (delta: ' + delta + ')');
}
};
// Usage
MemoryMonitor.setBaseline();
loadLargeDataset();
MemoryMonitor.report('After loading dataset');
UI Performance Monitoring¶
// universe.view - Add performance overlay (development only)
$ui.showPerformance = false;
widget(container_y, {
hidden: !$ui.showPerformance;
align: right;
valign: top;
widget(container_z, {
widget(quad, {
color: 0;
alpha: 0.8;
});
widget(container_y, {
padding: 1em;
widget(label, {
caption: fmt("Frame: %d", $ui.frame);
});
widget(label, {
caption: fmt("Widgets: %d", $ui.widgetCount);
});
widget(label, {
caption: fmt("Memory: %d MB", $ui.memoryUsage / 1024 / 1024);
});
});
});
});
Platform-Specific Optimizations¶
TV and Set-Top Box Optimization¶
Characteristics: - Limited CPU/GPU power - Remote control input (slower navigation) - Large screen, viewed from distance
Optimizations:
// Reduce animation complexity on TV
$ui.animationQuality = select($ui.platform == "tv", "low", "high");
widget(container_z, {
// Simpler animations for TV
alpha: select($ui.animationQuality == "low",
$visible ? 1 : 0, // Instant
iir($visible, 4)); // Smooth
});
// Larger touch targets for remote control
widget(container_z, {
height: select($ui.platform == "tv", 3em, 2em);
focusable: true;
});
Mobile Device Optimization¶
Characteristics: - Battery-powered - Touch input - Variable screen sizes and orientations
Optimizations:
// Adapt layout for orientation
$ui.orientation = select($ui.aspect > 1, "landscape", "portrait");
widget(container_x, {
// Horizontal layout for landscape
hidden: $ui.orientation != "landscape";
});
widget(container_y, {
// Vertical layout for portrait
hidden: $ui.orientation != "portrait";
});
// Reduce background processing on mobile
$ui.updateInterval = select($ui.platform == "mobile", 5000, 1000);
Desktop Optimization¶
Characteristics: - Powerful hardware - Mouse and keyboard input - Variable window sizes
Optimizations:
// Enable advanced features on desktop
$ui.enableAdvancedEffects = $ui.platform == "desktop";
widget(container_z, {
// Advanced visual effects only on desktop
hidden: !$ui.enableAdvancedEffects;
widget(quad, {
// Expensive blur effect
blur: 10;
});
});
Common Performance Mistakes¶
Mistake 1: Premature Optimization¶
❌ Problem: Optimizing before identifying bottlenecks.
// Spending hours optimizing this function
function formatTitle(title) {
return title.toUpperCase(); // Already fast enough
}
✅ Solution: Profile first, optimize second.
// Profile to find real bottlenecks
Profiler.start('loadPage');
loadPage();
Profiler.end('loadPage'); // Takes 5 seconds - optimize this!
Mistake 2: Synchronous Operations in UI Thread¶
❌ Problem: Blocking UI with long operations.
function loadContent(page) {
page.loading = true;
// Blocks UI for 10 seconds
for (var i = 0; i < 10; i++) {
var data = http.request(url + i);
processData(data);
}
page.loading = false;
}
✅ Solution: Use async patterns.
function loadContent(page) {
page.loading = true;
setTimeout(function() {
try {
for (var i = 0; i < 10; i++) {
var data = http.request(url + i);
processData(data);
}
} finally {
page.loading = false;
}
}, 0);
}
Mistake 3: Not Using Caching¶
❌ Problem: Repeated expensive operations.
function getItemDetails(id) {
// Fetches from network every time
var response = http.request(API_URL + '/items/' + id);
return JSON.parse(response.toString());
}
✅ Solution: Implement caching.
var cache = {};
function getItemDetails(id) {
if (cache[id]) {
return cache[id];
}
var response = http.request(API_URL + '/items/' + id);
var data = JSON.parse(response.toString());
cache[id] = data;
return data;
}
Mistake 4: Inefficient DOM/Widget Updates¶
❌ Problem: Updating widgets in loops.
// Updates layout 100 times
cloner($self.items, container_z, {
widget(label, {
caption: $self.title;
});
widget(label, {
caption: $self.subtitle;
});
widget(label, {
caption: $self.description;
});
// Many widgets per item
});
✅ Solution: Use efficient templates.
cloner($self.items, loader, {
source: "skin://items/efficient-item.view";
noInitialTransform: true;
});
Mistake 5: Memory Leaks¶
❌ Problem: Unbounded data structures.
✅ Solution: Implement cleanup and limits.
var allItems = [];
var MAX_ITEMS = 1000;
function addItem(item) {
allItems.push(item);
// Remove oldest items if over limit
if (allItems.length > MAX_ITEMS) {
allItems.shift();
}
}
function cleanup() {
allItems = [];
}
Mistake 6: Not Debouncing User Input¶
❌ Problem: Excessive API calls on every keystroke.
function handleSearchInput(query) {
// Called on every keystroke
performSearch(query); // Makes API call
}
✅ Solution: Debounce input.
var searchTimeout = null;
function handleSearchInput(query) {
if (searchTimeout) {
clearTimeout(searchTimeout);
}
searchTimeout = setTimeout(function() {
performSearch(query);
}, 300); // Wait 300ms after user stops typing
}
Performance Testing Checklist¶
Use this checklist to ensure optimal performance:
Plugin Performance¶
- [ ] Profile code to identify bottlenecks
- [ ] Implement caching for repeated operations
- [ ] Use async patterns for long operations
- [ ] Batch network requests when possible
- [ ] Debounce user input handlers
- [ ] Implement pagination for large datasets
- [ ] Optimize loops and data structures
- [ ] Clean up event listeners and timers
- [ ] Limit cache size to prevent memory leaks
- [ ] Test with slow network conditions
UI Performance¶
- [ ] Widget hierarchy depth < 5 levels
- [ ] Use
filterConstraintX/Yon dynamic content - [ ] Implement lazy loading with
autohide: true - [ ] Use
noInitialTransform: trueon large lists - [ ] Limit animations to 1-2 per widget
- [ ] Minimize alpha blending (< 3 layers)
- [ ] Optimize image formats and sizes
- [ ] Cache common assets in global variables
- [ ] Use external templates for complex items
- [ ] Test on target devices (TV, mobile, desktop)
Memory Management¶
- [ ] Implement bounded caches with LRU eviction
- [ ] Clean up event listeners on destroy
- [ ] Use object pools for frequent allocations
- [ ] Monitor memory usage during testing
- [ ] Test for memory leaks over extended use
- [ ] Limit data structure sizes
- [ ] Release resources when not needed
Network Optimization¶
- [ ] Implement smart caching strategy
- [ ] Batch API requests when possible
- [ ] Use compression (gzip/deflate)
- [ ] Set appropriate timeouts
- [ ] Implement retry logic with backoff
- [ ] Minimize payload sizes
- [ ] Test with slow/unreliable connections
Performance Targets¶
Plugin Performance Targets: - Initial load time: < 2 seconds - Page navigation: < 500ms - Search response: < 1 second - Memory usage: < 50MB - Network requests: < 10 per page load
UI Performance Targets: - Frame rate: 60 FPS (16.67ms per frame) - Animation smoothness: No dropped frames - Input response: < 100ms - Page transition: < 300ms - Memory usage: < 100MB for skin
Network Performance Targets: - API response time: < 2 seconds - Cache hit rate: > 80% - Bandwidth usage: < 1MB per page - Concurrent requests: < 5
Conclusion¶
Performance optimization is an ongoing process that requires:
- Measurement: Profile and measure before optimizing
- Focus: Optimize the 20% that causes 80% of issues
- Testing: Test on target devices and conditions
- Iteration: Continuously monitor and improve
Key Takeaways:
- Plugin Development: Use caching, async patterns, and efficient data structures
- UI Development: Minimize widget nesting, use lazy loading, optimize animations
- Network: Batch requests, implement caching, use compression
- Memory: Prevent leaks, use bounded caches, clean up resources
- Platform: Adapt optimizations for TV, mobile, and desktop
Performance is a Feature: Users notice slow, unresponsive applications. Investing in performance optimization improves user satisfaction and adoption.
Additional Resources¶
Related Documentation¶
- Plugin Best Practices - Plugin development patterns
- Skin Performance Best Practices - UI optimization
- Debugging View Files - UI troubleshooting
- GLW Architecture - Rendering system details
- API Reference - Complete API documentation
Performance Tools¶
- Profiler utility (included in this guide)
- Memory monitor (included in this guide)
- Skin structure validator:
docs/tests/skin-structure-validator.js - Plugin integration tests:
docs/tests/plugin-integration-tests.js
Example Code¶
- Optimized plugin examples:
docs/plugins/examples/ - Efficient skin templates:
docs/ui/theming/examples/ - Performance test suite:
docs/tests/
Document Version: 1.0
Last Updated: 2024-11-06
Compatibility: Movian 5.0+